12th November 2020
Waiting for a jumpscare is weirdly enticing, and the thrill of the shock itself even more so. How come? Jump scares shouldn’t work. Us avid horror fans know they’re coming, even seek them out, but every time, we leap out of our seats in genuine, goosebump-inducing, heart racing fear usually followed by the laughter of ...
6th November 2020
A rambunctious trip through all things spooky is let down by its core gameplay mechanics. Banjo Kazooie, Conkers Bad Fur Day, Donkey Kong, whatever the hell Gex was. All relics of a dead genre of 3D platformers revolving around expressive cartoon animals bouncing and brawling their way through contrived, yet often hilarious and charming adventures. ...
17th October 2020
How can streaming be made a safer space for women? VTubing could be the answer. When it comes down to it, there is one typical constant in the majority of online gaming communities; the rampant harassment of women. I can say with confidence that if you’re a woman who engages at all socially with video ...
15th October 2020
Spaceship murders and battle-royale physics-fun are both perfect ways to link up with buddies during Covid-19. Recently, talking with the manager of a West End supermarket, I was told that their higher-ups in London are so convinced that another lockdown is on the cards that shops have already begun to stockpile toilet paper. This made ...
17th September 2020
With lockdown changing our version of normality, Sophie Kernachan explores how we could experience normality in video games. It’s fair to say that since the beginning of quarantine, my game accounts have seen more action than they have in a long time. I’m not alone in that, with Statista showing a record peak in concurrent ...
29th August 2020
Michelle Osborne explores diversity in video games and why it improves the gaming industry. Representation is important. It’s vital for people to see themselves represented in the world, whether it be in literature, politics, or academia. The need for inclusion is certainly overlooked in most areas of life, but especially in video games. I write ...