Video games



Simulating security: Vtubing as a female streamer

17th October 2020

How can streaming be made a safer space for women? VTubing could be the answer. When it comes down to it, there is one typical constant in the majority of online gaming communities; the rampant harassment of women. I can say with confidence that if you’re a woman who engages at all socially with video ...


Imposter syndrome: games to enjoy during quarantine

15th October 2020

Spaceship murders and battle-royale physics-fun are both perfect ways to link up with buddies during Covid-19. Recently, talking with the manager of a West End supermarket, I was told that their higher-ups in London are so convinced that another lockdown is on the cards that shops have already begun to stockpile toilet paper. This made ...


Living in a virtual world

17th September 2020

With lockdown changing our version of normality, Sophie Kernachan explores how we could experience normality in video games. It’s fair to say that since the beginning of quarantine, my game accounts have seen more action than they have in a long time. I’m not alone in that, with Statista showing a record peak in concurrent ...


Demanding diversity in video games

29th August 2020

Michelle Osborne explores diversity in video games and why it improves the gaming industry. Representation is important. It’s vital for people to see themselves represented in the world, whether it be in literature, politics, or academia. The need for inclusion is certainly overlooked in most areas of life, but especially in video games. I write ...